Shrouded Fable Translations
Card Translations
Learn more about our second Scarlet & Violet mini set of 2024 by visiting the articles below.
Set List | Card Translations | Visual Set List | Selected Proxies | New Decks
Below is a running summary of translations for all base-rarity cards currently believed to be part of our Shrouded Fable set. To view secret rare cards, visit the set’s Visual Set List.
Click an option below to jump to that part of the list of translations.
G Grass | R Fire | W Water | L Lightning | P Psychic | F Fighting | D Darkness | M Metal | N Dragon | C Colorless | 9 Trainers | 7 Special Energy
Joltik
From Night Wanderer
[G] Splashing Dodge: 10 damage. Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.
Galvantula
From Night Wanderer
Ability: Compound Eyes
This Pokémon’s attacks do 50 more damage to your opponent’s Active Pokémon with an Abiliy.
[G][C] Shocking Web: 50+ damage. If this Pokémon has any [L] Energy attached, this attack does 80 more damage.
Rowlet
From Night Wanderer
[C] Beak Hold: Draw a card.
[G] Leafage: 10 damage.
Dartrix
From Night Wanderer
[C] United Wings: 20x damage. This attack does 20 damage for each Pokémon in your discard pile that has the United Wings attack.
[G] Cutting Wind: 30 damage.
Decidueye
From Night Wanderer
[C] Feather Stock: Draw until you have 7 cards in your hand.
[G] Strong Shot: 170 damage. Discard a Basic [G] Energy from your hand. If you can’t, this attack does nothing.
Tapu Bulu
From Night Wanderer
[G][G][C][C] Wood Hammer: 220 damage. This Pokémon also does 30 damage to itself.
Houndour
From Night Wanderer
[C][C] Gnaw: 20 damage.
[R][C][C] Rear Kick: 50 damage.
Houndoom
From Night Wanderer
[C][C] Bite: 50 damage.
[R][C][C] Snarl: 100 damage. During your opponent's next turn, the Defending Pokémon’s attacks do 100 less damage (before applying Weakness and Resistance).
Iron Moth
From Night Wanderer
[C][C] Suction: 30 damage. Heal from this Pokémon the same amount of damage you did to your opponent’s Active Pokémon.
[R][R][C] Wild Rejector: 120 damage. During your opponent’s next turn, prevent all damage done to this Pokémon by your opponent’s Ancient Pokémon.
Horsea
From Night Wanderer
[W] Hold Still: Heal 30 damage from this Pokémon.
[C][C] Fin Cutter: 20 damage.
Seadra
From Night Wanderer
[W] Call for Backup: Search your deck for up to 3 Pokémon, reveal them, and put it into your hand. Then, shuffle your deck.
[C][C] Sharp Fin: 40 damage.
Kingdra ex
From Night Wanderer
[W] Royal Command: Put up to 3 [W] Pokémon from your discard pile onto your Bench.
[C][C] Hydro Pump: 50+ damage. This attack does 50 more damage for each [W] Energy attached to this Pokémon.
Sneasel
From Night Wanderer
[W] Cut: 10 damage.
[W][W] Close In: 30 damage. During your opponent's next turn, the Defending Pokémon can't retreat.
Weavile
From Night Wanderer
[W] Slash: 40 damage.
[W][W] Hail Claw: 70 damage. Discard all Energy from this Pokémon. Your opponent's Active Pokémon is now Paralyzed.
Revavroom ex
From Night Wanderer
[M] Accelerating Flash: 20+ damage. If this Pokémon moved from your Bench to the Active Spot this turn, this attack does 120 more damage.
[M][M][M] Speed Break: 250 damage. Discard this Pokémon and all attached cards.
Drowzee
From Night Wanderer
[P] Eerie Gaze: 10 damage. Your opponent reveals their hand.
Hypno
From Night Wanderer
[P][C] Daydream: 80 damage. During your opponent's next turn, if they attach an Energy card from their hand to the Defending Pokémon, their turn ends.
Duskull
From Night Wanderer
[P] Meet Up: Put up to 3 Duskull from your discard pile onto your Bench.
[P][P] Mumble: 30 damage.
Dusclops
From Night Wanderer
Ability: Cursed Bomb
Once during your turn, you may put 5 damage counters on 1 of your opponent's Pokémon. If you placed any damage counters in this way, this Pokémon is Knocked Out.
[P][P] Will-O-Wisp: 50 damage.
Dusknoir
From Night Wanderer
Ability: Cursed Bomb
Once during your turn, you may put 13 damage counters on 1 of your opponent's Pokémon. If you placed any damage counters in this way, this Pokémon is Knocked Out.
[P][P][C] Shadow Bind: 150 damage. During your opponent's next turn, the Defending Pokémon can't retreat.
Cresselia
From Night Wanderer
[P] Healing Pirouette: Heal 20 damage from each of your Pokémon.
[P][P][P] Crescent Purge: 80+ damage. You may turn 1 of your face-down Prize cards face up. If you do, this attack does 80 more damage. (That Prize card remains face up for the rest of the game.)
Sylveon
From Night Wanderer
[P] Mystic Return: Flip a coin. If heads, choose 1 of your opponent's Benched Pokémon. They shuffle that Pokémon and all attached cards into their deck.
[P][C][C] Disarming Voice: 90 damage. Your opponent's Active Pokémon is now Confused.
Croagunk
From Night Wanderer
[F] Light Punch: 10 damage.
[F][C] Frog Hop: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.
Toxicroak
From Night Wanderer
[C][C] Corkscrew Punch: 50 damage.
[F][C][C] Clean Hit: 90+ damage. If your opponent's Active Pokémon is an Evolution Pokémon, this attack does 90 more damage.
Bloodmoon Ursaluna
From Night Wanderer
Ability: Rule of Thumb
Once during your turn, when you play this Pokémon from your hand on to your Bench, you may attach up to 2 Basic [F] Energy cards from your hand to this Pokémon.
[F][F][C] Mud Bite: 100+ damage. This attack does 30 more damage for each damage counter on your opponent’s Active Pokémon.
Slither Wing
From Night Wanderer
[F][C] Iron Buster: 20+ damage. If your opponent has a Future Pokémon in play, this attack does 120 more damage.
[F][F][C] Smashing Wings: 130 damage. Discard 2 Energy from this Pokémon.
Zubat
From Night Wanderer
[D] Lead: Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck.
[D] Darkness Fang: 10 damage.
Golbat
From Night Wanderer
[D] Speed Dive: 40 damage.
[D][C] Pitch-Black Blade: 80 damage. During your next turn, this Pokémon can't attack.
Crobat
From Night Wanderer
Ability: Shadow Messenger
Once during your turn, if you played Janine’s Secret Technique from your hand during this turn, you may draw cards until you have 8 cards in your hand.
[D][C] Poison Fang: 120 damage. Your opponent's Active Pokémon is now Poisoned. During Pokémon Checkup, put 2 damage counters on that Pokémon instead of 1.
Absol
From Night Wanderer
[C] Bad Fall: 20+ damage. If you have at least 3 [D] Energy in play, this attack does 50 more damage.
Zorua
From Night Wanderer
[C] Stampede: 10 damage.
[D][C] Double Scratch: 20x damage. Flip 2 coins. This attack does 20 damage for each heads.
Zoroark
From Night Wanderer
[C][C] Phantom Jack: 60x damage. This attack does 60 damage for each of your opponent’s Pokémon ex and Pokémon V in play.
[D][C][C] Claw Slash: 110 damage.
Inkay
From Night Wanderer
[C] Mischievous Tentacle: Look at the top card of your opponent’s deck. You may have your opponent shuffle their deck.
[D] Peck: 10 damage.
Malamar
From Night Wanderer
[D] Conspiracy Tentacles: Switch in 1 of your opponent’s Benched Pokémon to the Active Spot. This attack does 120 damage to the new Active Pokémon. If you did not play Xerosic’s Plan from you hand during this turn, this attack does nothing.
[D][C][C] Spinning Attack: 90 damage.
Yveltal
From Night Wanderer
[D] Gnawing Winds: Put 2 damage counters on each of your opponent’s Pokémon that has any damage counters on it.
[D][D][C] Destructive Beam: 100 damage. Flip a coin. If heads, discard an Energy from your opponent’s Active Pokémon.
Okidogi ex
From Night Wanderer
[C] Poison Muscle: Search your deck for up to 2 Basic [D] Energy and attach them to this Pokémon. Then, shuffle your deck. If you attached any Energy in this way, this Pokémon is now Poisoned.
[D][D][C] Crazy Chain: 130+ damage. If this Pokémon is Poisoned, this attack does 130 more damage.
Munkidori ex
From Night Wanderer
Ability: Skip a Beat
If this Pokémon is Knocked Out by damage from an attack from your opponent's Pokémon, if you have Pecharunt ex in play, your opponent takes 1 fewer Prize card.
[D][D][C] Dirty Headbutt: 190 damage. During your next turn, this Pokémon can't use Dirty Headbutt.
Fezandipiti ex
From Night Wanderer
Ability: Take Advantage
Once during your turn, if any of your Pokémon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Take Advantage Ability each turn.
[C][C][C] Cruel Arrow: This attack does 100 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Pecharunt ex
From Night Wanderer
Ability: Controlling Chains
Once during your turn, you may switch 1 of your Benched [D] Pokémon, except any Pecharunt ex, with your Active Pokémon. If you do, your new Active Pokémon is now Poisoned. You can’t use more than 1 Controlling Chains Ability each turn.
[D][D] Irritating Burst: 60x damage. This attack does 60 damage for each Prize card your opponent has taken.
Genesect
From Night Wanderer
Ability: ACE Canceler
If this Pokémon has any Pokémon Tools attached, your opponent can't play any ACE SPEC cards from their hand.
[M][C][C] Magnetic Blast: 100 damage.
Cufant
From Night Wanderer
[M][C] Tackle: 30 damage.
[M][M][C] Confront: 70 damage.
Copperajah
From Night Wanderer
Ability: Gargantuan Body
As long as this Pokémon is in the Active Spot, your opponent can't play any Stadium cards from their hand.
[M][M][M][C] Nose Lariat: 130+ damage. You may do 100 more damage. If you do, during your next turn, this Pokémon can't attack.
Varoom
From Night Wanderer
[M] Rigidify: During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
[M][M] Headbutt Bounce: 20 damage.
Axew
From Night Wanderer
[F] Scratch: 10 damage.
[F][M] Sharp Fang: 30 damage.
Fraxure
From Night Wanderer
Ability: Unnerve
Whenever your opponent plays an Item or Supporter card from their hand, prevent all effects of that card done to this Pokémon.
[F][M] Dragon Pulse: 80 damage. Discard the top card of your deck.
Haxorus
From Night Wanderer
[F] Axe Down: If your opponent’s Active Pokémon has any Special Energy attached, it is Knocked Out.
[F][M] Dragon Pulse: 230 damage. Discard the top 3 cards of your deck.
Kyurem
From Night Wanderer
Ability: Anti-Plasma
If your opponent has any card in their discard pile with “Colress” in its name, this Pokémon’s Trifrost attack can be used for [C].
[W][W][M][M][C] Trifrost: Discard all Energy attached to this Pokémon. This attack does 110 damage to 3 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Meowth
From Night Wanderer
[C][C] Fury Swipes: 20x damage. Flip 3 coins. This attack does 20 damage for each heads.
Persian
From Night Wanderer
[C][C] Fury Swipes: 50x damage. Flip 3 coins. This attack does 50 damage for each heads.
[C][C][C] Slashing Claw: 100 damage.
Eevee
From Night Wanderer
[C] Colorful Catch: Search you deck for up to 3 Basic Energy cards of different types, reveal them, and put them into your hand. Then, shuffle your deck.
[C][C] Headbutt: 20 damage.
Furfrou
From Night Wanderer
[C] Energy Assist: 30 damage. Attach a Basic Energy card from your discard pile to 1 of your Benched Pokémon.
Stufful
From Night Wanderer
[C] Take Down: 30 damage. This Pokémon also does 10 damage to itself.
Bewear
From Night Wanderer
[C] Power Charger: 30 damage. Search your deck for a Basic Energy card and attach it to this Pokémon. Then, shuffle your deck.
[C][C][C] Hammer In: 130 damage.
Academy at Night
From Night Wanderer
Once during each player's turn, that player may put a card from their hand on top of their deck.
Binding Mochi
From Night Wanderer
The attacks of the Poisoned Pokémon this card is attached to do 40 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).
Cassiopeia
From Night Wanderer
You can use this card only when it is the last card in your hand.
Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.
Colress’s Tenacity
From Night Wanderer
Search your deck for a Stadium card and an Energy card, reveal them, and put them into your hand. Then, shuffle your deck.
Dangerous Laser
From Night Wanderer
Your opponent’s Active Pokémon is now Burned and Confused.
Janine’s Secret Technique
From Night Wanderer
Choose up to 2 of your [D] Pokémon. For each of those Pokémon, search your deck for a Basic [D] Energy card and attach it to that Pokémon. Then, shuffle your deck. If you attached any Energy to your Active Pokémon in this way, that Pokémon is now Poisoned.
Neutral Center
From Night Wanderer
Prevent all damage done to Pokémon that don’t have a Rule Box by attacks from their opponent's Pokémon ex and Pokémon V.
If this card is in your discard pile, it can't be put into your hand or deck.
Night Stretcher
From Night Wanderer
Put a Pokémon or a Basic Energy Card from your discard pile into your hand.
PokéVital A
From Night Wanderer
Heal 150 damage from 1 of your Pokémon.
If this card is in your discard pile, it can't be put into your hand or deck.
Power Hourglass
From Night Wanderer
At the end of your turn, if the Pokémon this card is attached to is in the Active Spot, you may attach a Basic Energy from your discard pile to that Pokémon.
Xerosic’s Plan
From Night Wanderer
Your opponent discards cards from their hand until they have 3 cards in their hand.
This set contains no Special Energy cards.