Highlights from Fusion Strike
To review this set’s card list, visit the article Fusion Strike—What We Know So Far.
For Collectors
The following are likely to be the most sought after cards from the set by collectors—and by players who like to use higher rarity cards in their decks.
Alternate Art Pokémon
Celebi V
Inteleon VMAX
Mew V
Mew VMAX
Espeon VMAX
Sandaconda V
Gengar VMAX
Genesect V
Greedent V
Full Art Supporters
Chili & Cilan & Cress
Dancer
Elesa’s Sparkle
School Boy
School Girl
Shauna
Sidney
Full Art Pokémon
Tsareena V
Chandelure V
Crabominable V
Boltund V
Mew V
Hoopa V
Genesect V
Greedent V
Special Rarity Pokémon
Flaaffy
Rainbow Rare Pokémon
Chandelure VMAX
Boltund VMAX
Mew VMAX
Greedent VMAX
Other Highly Collectible Pokémon
Greninja V
Pikachu V
Mew V
Mew VMAX
Gengar V
Gengar VMAX
Eevee
Rainbow Rare Supporters
Chili & Cilan & Cress
Dancer
Elesa’s Sparkle
School Boy
School Girl
Shauna
Sidney
Gold Trainer Cards and Energy Cards
Power Tablets
Training Court
Grass Energy
Fire Energy
For Players
Utility Pokémon
Oricorio
Ability: Lesson in Zeal
All of your Fusion Strike Pokémon take 20 less damage from attacks from your opponent’s Pokémon (after applying Weakness and Resistance). You can’t apply more than 1 Lesson in Zeal Ability at a time.
[R][C] Glistening Droplets: Put 5 damage counters on your opponent’s Pokémon in any way you like.
Huntail
Ability: Single Strike Jammer
Your opponent’s Single Strike Pokémon’s attacks cost [C] more.
[W][C][C] Cavernous Chomp: 80 damage.
Gorebyss
Ability: Rapid Strike Canceler
Your opponent’s Rapid Strike Pokémon in play have no Abilities.
[W][C] Draining Kiss: 50 damage. Heal 30 damage from this Pokémon.
Inteleon VMAX
Ability: Double Gunner
You must discard a [W] Energy card from your hand in order to use this Ability. Once during your turn, you may choose 2 of your opponent’s Benched Pokémon and put 2 damage counters on each of them.
[W][C] G-Max Spiral: 70+ damage. You may put an Energy attached to this Pokémon into your hand. If you do, this attack does 70 more damage.
Toxtricity
Ability: Maximum Downer
If all of your Pokéon in play are Fusion Strike Pokémon, your opponent’s Pokémon VMAX in play get -30 HP.
[L][L][C] Head Bolt: 90 damage.
Granbull
Ability: Dig Up
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put up 2 to Pokémon Tool cards from your discard pile into your hand.
[C][C][C] Bite: 90 damage.
Genesect V
Ability: Fusion Strike System
Once during your turn, you may draw cards until you have as many cards in your hand as you have Fusion Strike Pokémon.
[M][M][C] Techno Blast: 210 damage. During your next turn, this Pokémon can’t attack.
Dunsparce
Ability: Mysterious Nest
[C] Pokémon in play (both yours and your opponent’s) have no Weakness.
[C][C] Rollout: 30 damage.
Attacking Pokémon
Tsareena V
[G][C] Queen’s Orders: 20+ damage. You may discard any number of your Benched Pokémon. This attack does 40 more damage for each Benched Pokémon you discarded in this way.
Chandelure VMAX
Ability: Cursed Shimmer
As long as this Pokémon is in the Active Spot, your opponent can’t play any Pokémon Tool cards from their hand.
[R][C] Max Poltergeist: 70x damage. Your opponent reveals their hand. This attack does 70 damage for each Trainer card you find there.
Starmie
[W] Multishot Star: Discard any amount of [W] Energy from this Pokémon. Then, for each Energy you discarded in this way, choose 1 of your opponent’s Pokémon and do 30 damage to it. (You can choose the same Pokémon more than once.) This damage isn’t affected by Weakness or Resistance.
Basculin
[W][C] Swarm the Wound: 30+ damage. This attack does 10 more damage for each damage counter on your opponent's Active Pokémon.
Crabominable V
[W] Trigger Avalanche: Discard the top 2 cards of your opponent’s deck.
[W][W][C] Destroyer Punch: 90+ damage. This attack does 60 more damage for each damage counter on your opponent's Active Pokémon.
Mew VMAX
[C][C] Cross Fusion Strike: Choose 1 of your Benched Fusion Strike Pokémon’s attacks and use it as this attack.
[P][P] Max Miracle: 130 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.
Galarian Cursola
[P] Force Restoration: Put a Basic Pokémon V from your opponent’s discard pile onto their Bench. If you do, put damage counters on that Pokémon until its remaining HP is 30.
[P][C][C] Spooky Shot: 80 damage.
Deoxys
[C][C][C] Photon Boost: 80+ damage. If this Pokémon has any Fusion Strike Energy attached, this attack does 80 more damage.
Meloetta
[P][C] Melodious Echo: 70x damage. This attack does 70 damage for each Fusion Strike Energy attached to all of your Pokémon.
Steelix
[C][C] Power Rage: 20x damage. This attack does 20 damage for each damage counter on this Pokemon.
[F][F][C] Earthquake: 180 damage. This attack does 30 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Gengar VMAX
[D][D] Fear and Panic: 60x damage. This attack does 60 damage for each of your opponent’s Pokémon V and Pokémon-GX in play.
[D][D][D] G-Max Swallow Up: 250 damage. During your next turn, this Pokémon can’t attack.
Hoopa V
Only the full art version of this card, and, if there is one, the alternate art version of this card, will appear in the set. This art has been relegated to a Hoopa V Box that releases November 12th.
Ability: Two-Faced
As long as this Pokémon is in play, it is [P] and [D] type.
[D][D][C] Shadow Impact: 170 damage. Put 3 damage counters on 1 of your Pokémon.
Morpeko
[D] Explosive Discontent: 30x damage. This attack does 30 damage for each damage counter on this Pokémon.
Latias
Ability: Red Assist
Once during your turn, you may attach a [P] card from your hand to 1 of your Latios.
[R][P][C] Dyna Barrier: 70 damage. During your opponent’s next turn, prevent all damage done to this Pokémon by attacks from Pokémon VMAX.
Latios
Ability: Blue Assist
Once during your turn, you may use this Ability. Attach a [P] from your hand to 1 of your Latias in play.
[W][W][P][C] Luster Purge: 210 damage. Discard 2 Energy from this Pokémon.
Greedent VMAX
[C][C] Turn a Profit: 30 damage. If your opponent’s Basic Pokémon is Knocked Out by damage from this attack, take 2 more Prize cards.
[C][C][C] Max Gimme Gimme: 160 damage. Draw 3 cards.
Supporters
Adventurer’s Discovery
Search your deck for up to 3 Pokémon V, reveal them, and put them into your hand. Then, shuffle your deck.
Chili & Cilan & Cress
Search your deck for up to 3 Fusion Strike Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.
Elesa’s Sparkle
Choose up to 2 of your Fusion Strike Pokémon. For each of those Pokémon, search your deck for a Fusion Strike Energy and attach it to that Pokémon. Then, shuffle your deck.
Judge
Each player shuffles their hand into their deck and draws 4 cards.
Shauna
Shuffle your hand into your deck. Then, draw 5 cards.
Sidney
Your opponent reveals their hand. Discard up to 2 in any combination of Pokémon Tool cards, Special Energy cards, and Stadium cards from it.
Items
Cram-o-matic
You can use this card only if you discard another Item card from your hand.
Flip a coin. If heads, search your deck for a card and put it into your hand. Then, shuffle your deck.
Crossceiver
You must play 2 Crossceiver cards at the same time. (This effect only works one time for 2 cards.)
Put a Pokémon or Supporter card from your discard pile into your hand.
Cross Switcher
You must play 2 copies of Cross Switcher at the same time. (This effect only works one time for 2 cards.)
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. If you do, switch your Active Pokémon with 1 of your Benched Pokémon.
Farewell Bell
When the Pokémon VMAX this card is attached to is Knocked Out by damage from an attack from your opponent’s Pokémon, search your deck for a card and put it into your hand. Then, shuffle your deck.
Power Tablet
During this turn, your Fusion Strike Pokémon’s attacks do 30 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).
Everything Else
Skaters’ Park
Whenever either player’s Active Pokémon retreats, put any basic Energy that would be discarded into their hand instead of the discard pile.
Fusion Strike Energy
This card may only be attached to Fusion Strike Pokémon. If it’s attached to a Pokémon that isn’t a Fusion Strike Pokémon, discard this card.
As long as this card is attached to a Pokémon, it provides every type of Energy but provides only 1 Energy at a time. Prevent all effects of your opponent’s Pokémon’s Abilities done to the Pokémon this card is attached to.